I will program you game systems in Roblox Studio, Unity, and Unreal Engine 5,
from small jobs to larger systems. I focus on optimization and code structure
to make sure your game runs smoothly. I have over 4+ years of programming
experience.
Old Roblox Boss-Fighting Project with level-based shop, daily rewards, ai bosses, round system, and more.
Simple optimized for high player count gradient nametag system, with 17+ presets.
FPS Controller with dynamic headbobbing, physics grabbing, basic fear system (heartbeat/shaking), flashlight, crouching, and enhanced input actions.
Custom AI system featuring player chasing logic, integrated voicelines, and goon spawning mechanics.
Old Dreamcore UE5 Cancelled Project
Full released horror project in Unity on itch.io
DevMetrics has features like real-time server health monitoring, automatic error logging, and detailed player activity tracking from Roblox directly to Discord.
Very recent horror project I'm developing with a slasher AI, and Voice luring the player through the cornfield. DEMO is released to play.
Payment is accepted via PayPal, or CashApp. Prices are usually custom based on the scope, complexity, time, and request itself.
50% of the agreed price is paid upfront to avoid any possible scams so it's fair for everyone.
I started developing in Roblox Studio for fun, and I haven't really stopped since. Soon after, I moved to Unity and then Unreal Engine. I also occasionally work on Discord bots and websites on the side.